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Hero Siege Builds

Hero Siege Lightning Surge and Storm Cloud Stormweaver Build - Season 9

Explore a sourced Season 9 Stormweaver build with equipment variants, skills, gameplay notes and creator attribution for practical comparison.

8/26/2026 Season 9 Hero Siege Wiki Team Last updated: 8/26/2026 1 min read
A source-derived Hero Siege Stormweaver build cover featuring its class crest and equipped item sprites
Image credit: Hero Siege assets via HSGuides
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Build dossier

Lightning Surge and Storm Cloud Stormweaver

Stormweaver

  • Season 9
  • Lightning
  • Caster · All-Rounder
  • Intermediate

Source build variants

  1. Level 100 01
    Mid Engame (Heroics Only)

    30 linked items · 400 INT

  2. Level 100 02
    Leveling

    21 linked items · 400 INT

  3. Level 100 03
    Fresh 100

    26 linked items · 400 INT

  4. Level 100 04
    Aspirational Endgame (Angelics & Unholy)

    30 linked items · 400 INT

  5. Level 100 05
    GABRIELS SETUP

    26 linked items · 400 INT

Attribute plan

Mid Engame (Heroics Only)

400 INT

Level 100

Leveling

400 INT

Level 100

What feels good

  • Way too fast.
  • Does ridiculous stacking damage on stationary targets (bosses).
  • Not ethical in any way.
  • Wipes maps in seconds.
  • Makes any other class look slow. You are playing a different game.

What to watch

  • Mana hungry early
  • Early game squishy but late pretty much immortal if you position properly.
  • Face distance on bosses (shotgun)

For broader mechanics and progression context, read the Stormweaver class guide before choosing a source build snapshot.

How should you use this source snapshot?

This is clearly labeled historical-season material. Use it to understand the documented route, mechanics and equipment relationships, then verify every balance-sensitive number and recommendation against the current game before investing resources.

What does this source build cover?

Map Blaster - Possibly the FASTEST build in the game (weaver is just a roadrunner from looney tunes, temporalis on steroids) Heavy FCR Based and Proc Based (that's a good thing :D) Shotgun damage (you will get used to it) Insane dmg scaling on stationary targets!

ALL INCARNATION POINT STAGES ARE UNDER MID ENDGAME TAB

This is a crazy speed build.

This is not the most damaging build that SW can have but you will be still doing trillions.

You will be able to blink nonstop at mach 10 while blasting the map with ease. You get crowd control with storm bolt that is the use for it. Pull stuff in, blink over and go boom.

It ramps up on stationary targets with the combo. Static shock perma debuff maintain + Stormcloud stacking on cooldown, meaning you keep spamming it + lightning surge inbetween. After 3 stacks just hold left click. Pro tip TP on right click. ;)

We get bossing damage as well once we get to certain FCR treshhold. 400k tooltip on lightning surge with 400% FCR base pre buffs is enough to start pushing inferno. 1 bil single target is kinda the sweet spot to progress the bosses there. If you don't have it then just blast levels in H5 until you have it.

How is this build divided into variants?

Variant Level Attributes Linked items
Mid Engame (Heroics Only) Active source variant 100 400 INT 30
Leveling 100 400 INT 21
Fresh 100 100 400 INT 26
Aspirational Endgame (Angelics & Unholy) 100 400 INT 30
GABRIELS SETUP 100 400 INT 26

Which skill priorities does the source give?

Heroics page = mapping Angelics page = bossing skill setup. Set up both and switch between. Full heroics is enough to kill anything in the game insta with HL 80-100 Unlock all abilities as they become available to you with levels.

20 Priority:

  1. Charge Bolts
  2. Pulsating Charge
  3. Storm Cloud
  4. High Voltage Aura
  5. 9 points in wave length

Switch to Lightning surge build at 100. Not sooner. Unless you got giga cast speed. Then you could do surge at 70.

Fresh 100 priority:

  1. Lightning Surge
  2. Chain Lightning
  3. Storm Cloud
  4. Aura
  5. final 9 points Symphony of Thunder

How does the source recommend playing it?

1.Leveling: Look for FCR items = speed of your progression. Yeah... Even mythic rings or amulet with 35–50 FCR is worth it.

2.Early endgame (fresh 100): Get Myth jewels ASAP. Ruby ruby ruby, mine all day or just use auction house if you are on trade. Rush Pendant of Eternity and Ukko's Revenge as soon as possible. I would nolife on SSF Act 1 for it. Ukko's is everything, and pendant just sends it to the moon. 3.Hero Level 0–50 just NO LIFE 7-2 dungeon (Act 7 Zone 2), that is the BEST EXP IN THE GAME. For loot 8-1. Act 8 drops Storm in a Vial and Pendant. Ukko + Pendant + Storm in a Vial.

We get bossing damage as well once we get to certain FCR treshhold. 400k tooltip on lightning surge with 400% FCR is enough to start pushing inferno. 1 bil single target is kinda the sweet spot to progress the bosses there. If you don't have it then just

Post 50 scaling: (skill tree under heroics page) After we got 450% (500% would be perfect but can live with 420%) faster cast rate. We stack int rolls and flat dmg. Socket the tablet with 4 pristine topaz and 3 socket on your incarnation tree. Once you hit 1000 int, you can think about Thot's agony. But make sure you don't go below 450% cast speed BASE with it, worst case 420%.

Post 75 - pretty much min maxing rolls + stars + slams (satanic crystal), at that point we are blasting and we only care about the clear speed. Remember, the faster you go the faster you gain exp and loot. Simple math of rng. It's a numbers game. ZOOM ZOOM ZOOM = Speed is king, JUST BLAST. Kills per minute, maps per hour.

Disclaimer: Chaoswalkers? BIS for almost ANY CLASS ANY BUILD. Why? Well it scales it's 25% Extra damage (multiplier on all) from each applied ailment. So we do Stasis and burning. That with caffeinated coffee is just an insane damage multiplier. In theory also dragon knights helmet and runeword crematorium pledge is giga multiplier. But that is endgame. FOR SURE they will nerf that "Per ailment scaling" next season!

Which equipment does each variant use?

Mid Engame (Heroics Only) 30 Open equipment snapshot
Leveling 21 Open equipment snapshot
Fresh 100 26 Open equipment snapshot
Aspirational Endgame (Angelics & Unholy) 30 Open equipment snapshot
GABRIELS SETUP 26 Open equipment snapshot

What does the source FAQ clarify?

DISCLAIMER! The main part of this build guide is the Heroics page. Aspirational endgame can be many things and variations. 1 button build is different. This is a 3 button build. Also I did not min max the page of aspirational because at that point it's ridiculous. You can do many socket combinations and scaling choices in the end, I'd say it's based on your budget/loot drops. My semi angelic (Mask, Tomi, AirMelon) + felps character peaked at 11.2t+ spike on act 1 dummies with 3 stormcloud stacks. The ceiling is way way higher.

Incarnation pages are under MID ENDGAME tab.

Chaoswalkers? BIS for almost ANY CLASS ANY BUILD. Why? Well it scales it's 25% Extra damage (multiplier on all) from each applied ailment. So we do Stasis and burning. That with caffeinated coffee is just an insane damage multiplier. In theory also dragon knights helmet and runeword crematorium pledge is giga multiplier. But that is endgame.

Resistance? I go glass cannon and just don't get hit much pre H-lvl 50 or pre fulgurite + anvil. But you can spec in to lower power (incarnation tree) and that should help you with pushing to hero level 50. Um runes here and there maybe as well but I prefer myth jewels.

Sockets? Pre hero levels, topaz. Post 100 Myth Jewels (faster cast rate)

Mana? Static shock top left node on bosses ticks your mana, but good flask to spam is a must! Just hit it with instant regen. Spell leach and mana regen later on helps you get 100% sustain without the static shock.

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