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Hero Siege Builds

Hero Siege Age of Scorching Balls Illusionist Build - Season 9

A sourced Season 9 Illusionist guide to Age of Scorching Balls Illusionist, with equipment variants, skill priorities, gameplay notes and creator attribution.

8/26/2026 Season 9 Hero Siege Wiki Team Last updated: 8/26/2026 1 min read
A source-derived Hero Siege Illusionist build cover featuring its class crest and equipped item sprites
Image credit: Hero Siege assets via HSGuides
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Build dossier

Age of Scorching Balls Illusionist

Illusionist

  • Season 9
  • Arcane
  • Ranged · All-Rounder
  • Intermediate

Source build variants

  1. Level 100 01
    Main Build

    23 linked items · 400 INT

Attribute plan

Main Build

400 INT

Level 100

What feels good

  • Clear speed glory
  • Nice single target
  • D.D.D.D.Dondonpachi !

What to watch

  • Frame rate killer
  • Kinda expensive to really shine

For broader mechanics and progression context, read the Illusionist class guide before choosing a source build snapshot.

How should you use this source snapshot?

This is clearly labeled historical-season material. Use it to understand the documented route, mechanics and equipment relationships, then verify every balance-sensitive number and recommendation against the current game before investing resources.

What does this source build cover?

Trying to push the Scorching Magic part of Age Proliferation.

I try to focus on the fireball proc to make Age Proliferation gain clearspeed, damage and fun while destroying the frame rate, budget and hopefully the mobs at the same time.

The build is FAR from being min-maxxed. I'm missing plenty of items, better rolls on the ones i own. I also didn't upgrade any of them as I don't wanna deal with the frustrating RNG nature of this gambling system.

How is this build divided into variants?

Variant Level Attributes Linked items
Main Build Active source variant 100 400 INT 23

Which skill priorities does the source give?

Not meant to be a levelling build but:

Pick AP at level one and go to 100 with a normal AP build by using the Multiferation sub skill ans swap to scorching magic when you get enough items to make it useful.

How does the source recommend playing it?

Keep Age Proliferation down and TP around !

Which equipment does each variant use?

Main Build 23 Open equipment snapshot

What does the source FAQ clarify?

Why a mana flask with manafury specced? You can still gain mana from flask but you NEED it to be one that give a portion of the mana instantly.

What about X augment on the chest ? Maybe. I just tried monstrosity to keep the mana low enough to make manahunger comfy enough to use.

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